Qureos

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3d character Artist.

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We are looking for a skilled 3D Character Artist with a strong eye for realism and technical efficiency.
The ideal candidate can sculpt and model hyper-realistic human and creature characters while maintaining optimized low-poly topology suitable for real-time game engines.
You will also create high-quality 3D props and ensure all assets meet artistic and performance standards.

Key Responsibilities

  • Design, sculpt, and model hyper-realistic 3D characters from concept to final in-game model.
  • Create low-poly, optimized meshes and clean UV layouts for real-time rendering.
  • Sculpt high-detail models in ZBrush and retopologize in Blender or equivalent tools.
  • Bake and paint realistic textures (Albedo, Normal, Roughness, AO, etc.) in Substance Painter / Photoshop.
  • Create low-poly 3D props and accessories consistent with the character and game style.
  • Collaborate with riggers and animators to ensure models deform correctly.
  • Work closely with technical artists and programmers to integrate assets into Unity / Unreal Engine.
  • Maintain asset quality and performance within polygon and texture limits.
  • Follow the game’s visual direction while contributing creative input to enhance realism.

Job Type: Full-time

Pay: ₹25,000.00 - ₹30,000.00 per month

Work Location: Remote

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