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Key Responsibilities:
Create detailed 3D models, textures, and materials for environments, characters, and objects.Develop high-quality renders and visualizations for internal and external projects.Work with the design and development teams to translate concepts into 3D visuals.Optimize 3D assets for performance across multiple platforms (web, mobile, or real-time engines).Apply realistic lighting, shading, and rendering techniques to enhance visual quality.Collaborate with animators and graphic designers to ensure consistency and quality in all visual outputs.Participate in brainstorming sessions and contribute creative ideas for visual storytelling.Stay up to date with industry trends, software updates, and emerging tools in 3D design.
Requirements:
Bachelor’s degree in Design, Fine Arts, Computer Graphics, or a related field.Proven experience as a 3D Artist or similar role (portfolio required).Proficiency in 3D modeling and rendering software such as Blender, Maya, 3ds Max, Cinema 4D, or ZBrush.Strong knowledge of texturing, lighting, and shading techniques.Experience with rendering engines (e.g., V-Ray, Arnold, Redshift, Unreal Engine, or Unity).Basic understanding of animation and visual storytelling.Attention to detail, creativity, and the ability to work collaboratively in a team environment.If you're interested kindly drop your resume.
Job Type: Full-time
Work Location: In person
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