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2D Animator (Spine)

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AutoDraft is expanding its creative team and looking for a talented Spine Animator / Editor who can help us design, refine, and scale the animation assets that power AutoDraft.

Key Responsibilities

  • Create New Animations:

Develop high-quality 2D character animations using Spine or similar tools for integration into the AutoDraft platform.

  • Improve Existing Animations:

Review and enhance existing animation assets for smoother movements, better transitions, and consistent rigging quality.

  • Character Structuring & Rigging:

Build modular, reusable character rigs suitable for dynamic AI-driven animation pipelines.

Prepare characters for optimal performance within the AutoDraft system.

  • Expand Character Library:

Design and animate a wide range of new characters (age, gender, body types, expressions, cultural diversity, etc.) to expand AutoDraft’s library.

  • Collaboration:

Work closely with the creative, development, and AI teams to ensure all animation assets are optimized for AutoDraft’s automated animation engine.

  • Quality & Version Control:

Maintain structured file naming conventions, organized folders, and documentation for all animation assets and iterations.

Skills & Requirements

  • Strong proficiency in Spine, DragonBones, or equivalent 2D skeletal animation software.
  • Solid understanding of rigging, deformation, IK, mesh creation, and animation principles (timing, squash & stretch, anticipation, etc.).
  • Experience with exporting animations (JSON, PNG, etc.) for integration with game engines or custom tools.
  • Familiarity with Adobe Animate, Photoshop, or After Effects is a plus.
  • Knowledge of AI-based or procedural animation systems (optional but desirable).
  • Attention to detail and a strong artistic sense of motion and timing.
  • Ability to work independently while collaborating in a fast-paced creative environment.

Job Type: Full-time

Pay: ₹50,000.00 - ₹100,000.00 per month

Experience:

  • SPINE ANIMATOR: 2 years (Required)

Work Location: In person

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