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We're hiring an animation intern to bring our game characters and UI to life. If you can make a character feel alive in two seconds of motion, turn a static screen into something that breathes, and make a wrong answer feel okay — we want to hear from you.
Animate game characters — idle loops, reactions, celebrations, transitions, and everything that gives a character personality
Create UI and feedback animations — screen transitions, correct/incorrect states, progress moments, micro-interactions
Upgrade existing rough animations into polished, production-ready motion
Design animation that serves learning — making correct answers feel rewarding and wrong answers feel safe to try again
Help develop animation style references and motion guidelines for new game projects
Explore AI animation tools to accelerate workflows and experiment with new techniques
Strong grasp of animation fundamentals: timing, spacing, squash & stretch, anticipation, follow-through
Proficiency in animation software: Adobe Animate, After Effects, Spine, or Rive
A keen eye for art direction — you know what looks right, what feels off
Sensitivity to animating for children: motion that's playful, encouraging, and never punishing
Game feel awareness — your animations serve gameplay, not interrupt it
Ability to work with minimal guidance — you take a brief and run with it!
Experience with AI animation tools or AI-assisted motion workflows
Illustration or character design ability
Prior experience animating for EdTech, children's products, or 2D games
Understanding of animation implementation in game engines (Unity or any web-based framework)
Remote-first work culture
6-month internship, with potential for full-time offer
Stipend: ₹20,000 – ₹30,000/month
Chance to design real-world EdTech experiences used by millions
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