Qureos

FIND_THE_RIGHTJOB.

2D/3D Motion Graphic Designer (TEMP)

JOB_REQUIREMENTS

Hires in

Not specified

Employment Type

Not specified

Company Location

Not specified

Salary

Not specified

ABOUT US

We are a game dev. creative studio specialized in UX/UI for game development.

Aside from our own projects, we like to collaborate and help other teams with visual and software development.


https://traversal.studio

Traversal Studios LLC.


JOIN US

Each project our team tackles brings new adventures.


We are currently building a small knit team with each member given the opportunity to make a huge impact. We thrive to provide a supportive and growing environment where everyone in the team can express their own unique creative voice.


ABOUT THE JOB

This is a temporary part-time W-2 employee role for an initial term of 3 months , with the potential for extension or conversion to an ongoing part-time or full-time position.

Location: remote work.


Traversal Studios is looking for a 2D/3D Motion Graphic Artist to help us develop user interface designs for various game projects. As part of the visual development team, you will work closely with directors, art team, 3D artists, and designers to conceptualize interactive design. 


KEY RESPONSIBILITIES

  • As a 2D/3D Motion Graphic Artist, you will work on multiple projects and collaborate with artists, designers, engineers and producers.
  • Create visual designs, proof of concepts, user interfaces, and assets. 
  • Build UI art from concept to functionality.
  • Optimize 2D/3D assets for use in game engines.
  • Maintain a consistent design style and quality across all art.
  • Develop wireframes, mockups, and user experiences.
  • Build layouts with typography, iconography, photography, video, shapes and color.
  • Create functionality for user interfaces within the game engine.
  • Collaborate with directors and art team to ensure all designs translate consistently from 2D to 3D on any platform.
  • Create iterations in a rapid manner and give/take feedback while following direction.  
  • Stay up to date with the latest trends and techniques for UI, motion design, art and game design.
  • Manage and organize asset libraries.
  • Support the team with any art request such as for game development, websites, applications, products etc.
  • Help improve and maintain art production workflows.


QUALIFICATIONS

  • You have a BS in computer science or the arts or a BA in design field or equivalent experience.
  • Proficiency utilizing software’s such as Adobe Suite After Effects, Photoshop, Illustrator. And 3D software’s such as Unreal Engine, Autodesk Maya/Cinema 4D.
  • Strong portfolio showcasing understanding of 2D/3D Motion & UI Design.
  • Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from directors.
  • Excellent communication and problem-solving skills.
  • Experience utilizing version control systems such as Perforce or Git.
  • Strong attention to details and a keen eye for aesthetics.
  • Ability to work with deadlines and self-manage time.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications.
  • Comfortable taking on multiple roles.

NICE TO HAVE -

  • Experience working with game engines.
  • Experience working with 3D software’s such as Maya, Blender, or Cinema 4D.
  • An interest in Web 3.0.
  • Knowledgably in using Slack and Discord.
  • An interest in game development.


PAY RANGE INFO

This is a temporary part-time employee position with a duration of approximately 3 months , with the potential for extension or conversion to an ongoing part-time or full-time role.


The hourly rate for this position ranges from $20.00 – $30.00/hr.


However, salaries or hourly higher or lower than this range may be

appropriate for a candidate whose qualifications differ meaning fully

from those listed in the job description.


Individual pay within this salary range is determined by work location and additional

factors, including assessed job-related skills, experience, and relevant education or training.


EMPLOYMENT TERMS

  • This temporary assignment is expected to last approximately 3 months , though project timelines may adjust this duration.
  • Expected weekly hours: 10–35 hours per week , depending on project needs.
  • Company equipment and software access may be provided for the duration of employment and must be returned at the end of the assignment.
  • Employment with Traversal Studios is at-will, meaning either the employee or the company may end the employment relationship at any time, with or without cause or notice.

© 2025 Qureos. All rights reserved.