Job Title
3D Artist / AR-VR Developer
Job Details
- Company: Dataviv Technologies
- Location: Gurugram (On-site only)
- Experience: 3+ years
- Job Type: Full-time
- Working Days: 6 days a week
- Work Hours: Extended hours during delivery phases (comp off provided)
Role Overview
- Dual role combining 3D character design and real-time development
- Work on production-grade AR/VR and immersive systems
- Create and deploy realistic humanoid characters
- Integrate characters into Unreal Engine and Unity
Design Responsibilities (3D / Technical Artist)
- Create realistic humanoid and MetaHuman characters
- Work on character modeling, rigging, lighting, and texturing
- Manage skeletons, bones, skin weights, and facial rigs
- Build facial expressions, blend shapes, and morph targets
- Ensure natural facial movement and lip-sync accuracy
- Prepare and optimize assets in Blender
- Export assets for Unreal Engine and Unity
- Blend facial and body animations
- Integrate Mixamo animations when required
Development Responsibilities (Real-Time / AR-VR)
- Integrate characters into Unreal Engine (Blueprints)
- Integrate characters into Unity (C# scripting)
- Implement animation control and interaction logic
- Build real-time microphone audio input and lip-sync systems
- Handle audio analysis (amplitude, visemes, RMS)
- Optimize performance for real-time and VR environments
Unity Web & SDK Work
- Build and optimize Unity WebGL projects
- Handle JavaScript ↔ Unity WebGL communication
- Work on non-iframe WebGL embedding
- Develop JavaScript / TypeScript SDKs
- Design public APIs (example: speak(text))
- Create thin frontend wrappers (React / Angular)
Tools & Technologies
- Blender
- Unreal Engine
- Unity
- MetaHuman workflows
- Git (source control)
- JavaScript / TypeScript
- C# (Unity)
Must-Have Skills
- Strong experience with Blender, Unreal, and Unity
- Hands-on MetaHuman or humanoid character workflows
- Skeletal animation and facial rigging
- Real-time animation and optimization
- Ability to work across design + development workflows
Good to Have
- Advanced MetaHuman workflows
- WebGL pipelines
- SDK architecture experience
- Frontend frameworks (React / Angular)
- VR deployment experience
Work Environment
- Fully on-site role (Gurugram)
- Interview conducted at Gurugram office
- High-ownership, execution-driven environment
- Focus on realism, quality, and delivery
Job Types: Full-time, Permanent
Pay: ₹40,591.18 - ₹90,885.37 per month
Work Location: In person