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3D Character Artist (Remote position)
We are developing a game engine to power the next generation of video games and interactive media.
We are looking to hire a character artist specializing in high-fidelity photorealistic human characters for video games to create custom characters for trailers and marketing.
For questions and applications contact reg@goneural.ai. Please provide relevant portfolio items to the position as well as your best works that show off your strengths.
The ideal candidate should fit the following requirements:
- A solid portfolio of work covering all aspects of character design and modelling.
- Experience with ZBrush (or any alternative), Substance (or any alternative), Blender (or any alternative).
- Experience with complex asset pipelines that follow strict techical requirements.
- Proficiency in high-poly sculpting.
- Strong retopology skills for creating clean low-poly meshes.
- Knowledge of baking workflows (normal maps, ambient occlusion, curvature) from high to low poly.
- Character rigging including joint placement, skinning, and weight painting.
- Strong understanding of topology flow for deformation and animation.
- Develop photorealistic PBR textures for skin, cloth, and materials using industry-standard workflows.
- Knowledge of UV unwrapping and efficient texture layout for characters.
What we offer:
- This is a fully remote position with a flexible working schedule.
Job Type: Full-time
Pay: ₹2,500,000.00 - ₹4,000,000.00 per year
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