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3D Faculty / 3D Artist Trainer (Maya | ZBrush | Blender)

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Job Description:

We are looking for a skilled and passionate 3D Faculty / Trainer to train students in industry-relevant 3D tools and workflows. The ideal candidate should have strong hands-on knowledge of Maya, ZBrush, and Blender and the ability to mentor students for careers in animation, VFX, and gaming.

Key Responsibilities:

  • Deliver practical training in 3D modeling, texturing, and sculpting
  • Teach tools such as Autodesk Maya, ZBrush, and Blender
  • Guide students in portfolio and showreel development
  • Conduct regular assignments, assessments, and reviews
  • Stay updated with industry trends and workflows
  • Maintain classroom discipline and learning quality
  • Coordinate with the academic team for batch planning

Required Skills & Qualifications:

  • Strong working knowledge of Maya, ZBrush, and Blender
  • Understanding of modeling, sculpting, UVs, texturing, and rendering
  • Experience in teaching, training, or mentoring is preferred
  • Industry experience in Animation / VFX / Gaming is an advantage
  • Good communication and presentation skills
  • Passion for teaching and student development

Who Can Apply:

  • Experienced 3D Artists looking to move into teaching
  • Faculty / Trainers from animation or VFX institutes
  • Freelancers with strong tool knowledge and teaching ability

What We Offer:

  • Stable work environment with creative exposure
  • Growth opportunities in academics and training
  • Supportive team and structured curriculum
  • Competitive pay (based on experience)

Job Types: Full-time, Permanent

Pay: ₹20,102.28 - ₹40,696.43 per month

Work Location: In person

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