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3D Product Artist- Blender (Simulation / FX / Geometry Nodes)

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Role:

We’re looking for a Blender artist skilled in particle, fluid, hair simulations, and Geometry Nodes to create high-quality FX and procedural setups for production.

Responsibilities:

Create particle, fluid, smoke, cloth, and rigid body simulations

Develop hair & fur with realistic dynamics

Build procedural assets using Geometry Nodes

Optimize scenes and collaborate with production teams

Requirements:

Strong Blender expertise

Experience with Mantaflow, physics simulations, hair systems, Geometry Nodes

Understanding of motion realism

Experience with Cycles

Strong problem-solving and deadline discipline

Nice to Have

Experience in Gaming / VFX / Animation / Advertising

Basic compositing (After Effects)

Portfolio / Showreel required

Job Type: Full-time

Pay: ₹15,000.00 - ₹40,000.00 per month

Education:

  • Higher Secondary(12th Pass) (Preferred)

Experience:

  • (Simulation / FX / Geometry Nodes: 3 years (Preferred)

Language:

  • Hindi, Marathi, English (Preferred)

Location:

  • Andheri, Mumbai, Maharashtra (Preferred)

Shift availability:

  • Day Shift (Preferred)

Willingness to travel:

  • 75% (Preferred)

Work Location: In person

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