
JOB_REQUIREMENTS
Employment Type
Not specified
Company Location
Not specified
- Develop high quality and cutting-edge 3D art.
- Attending team meetings to discuss art related issues, work progress, etc.
- Optimize 3D arts for creating realistic environment.
- Create 3D models from photos and real-world objects.
- Ensure to meet high artwork standards.
- Discuss with team members on any problems.
- Understand the project requirements and develop high quality 3D models accordingly.
- Monitoring self-performance on productivity, quality, compliance to process & standards is important.
- Listen to team members’ feedback and resolve any issues or conflicts.
- Adhere to all policies procedures and work instructions within the discipline of Sydac Quality expectations.
- Willingness to remain up to date on the latest creative software and hardware.
Requirements
-
3d Modeling skills in 3ds max, Texturing skills in Photoshop, Knowledge of Game Engine, DCC.
- A high level of competency in Blenders, 3D Studio Max and Photoshop software (Absolutely must).
- Experience in time estimation and art asset management.
- Expert understanding of low poly modelling concepts for real-time.
- Knowledge of real-time graphic engine (Unigine and/or Unreal)
- Excellent attention to detail in all areas of 3D graphics development.
- Scripting in 3D engines.
- Worked on Blueprints, creating pipeline in blenders and Unreal
- 3 - 6 years professional experience in Real Time 3D graphic.
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