About WishWish
WishWish is a Series A startup building the gamified blind box collecting platform for 3D digital collectibles, backed by leading crypto VCs. Think Pokémon TCG Pocket — but built for independent artists and the collectors who love them. Our core experience is the unboxing moment: a fluid, satisfying sequence from selecting your box all the way through the 3D collectible reveal.
We're a small, fast-moving team and this role owns the majority of our frontend experience.
The Role
We're looking for an iOS engineer who also knows Unity — and cares deeply about how things feel, not just how they work. You'll own the frontend of our product — the unboxing flow, the collectible inventory, the home screen widget — and be responsible for making it fast, polished, and addictive.
This isn't a pure engineering role. The majority of your work will be native iOS, but you'll also own the communication layer between iOS and our Unity-based unboxing experience, and work closely with our Technical Artist. You should be someone who notices when a transition feels cheap, when a reveal moment doesn't land, or when a UI detail is slightly off. You'll also be expected to use AI tools fluently to move fast.
What You'll Do
iOS (Primary)
- Own the native iOS app: architecture, UI/UX implementation, App Store deployment
- Build and maintain the iOS home screen widget (WidgetKit) that displays users' collectibles
- Optimize widget performance — efficient rendering, timely updates, and smooth transitions on the home screen
- Optimize for iOS performance — smooth, responsive, battery-efficient
Unity ↔ iOS Integration
- Own the communication layer between our Unity unboxing experience and the native iOS shell — native plugins, Swift/ObjC bridging, and data passing
- Ensure the Unity runtime embeds cleanly within the iOS app and performs well on device
- Debug and resolve cross-boundary issues between Unity and iOS
Collaboration
- Work directly with our Technical Artist to integrate VFX, shaders, and animations into the live product — you don't need to author them, but you need to implement them correctly and ensure they feel right on device
- Use AI coding tools (Cursor, Claude Code, etc.) as a core part of your workflow — we expect this
- Ship fast, iterate based on user feedback, and maintain a clean codebase as we move quickly
What We're Looking For
Must-Have
- 3+ years of native iOS development experience (Swift, UIKit/SwiftUI)
- Experience shipping and publishing apps on the App Store
- Solid Unity fundamentals — you've worked in Unity before and are comfortable navigating a Unity project
- Experience with Unity ↔ iOS integration: native plugins, Swift/ObjC bridging, embedding Unity in an iOS app
- Solid understanding of mobile performance fundamentals — memory management, frame budgets, battery constraints
- You use AI coding tools daily and know how to get the most out of them
Nice-to-Have
- Experience with WidgetKit and iOS home screen widgets
- Familiarity with Unity URP, VFX Graph, or Timeline
- Experience with gacha, TCG, or collectible game mechanics
- Familiarity with Web3 / wallet integration
- Prior experience at a small startup or as an indie developer
You'll Thrive Here If
- You care about the difference between something that works and something that feels great
- You're early in your career but extremely hungry — you want to own something real
- You move fast and don't wait to be told what to do
- You're genuinely excited about collectibles, blind boxes, or gaming culture
- You want to be one of the first engineers at a product people love
What We Offer
- Competitive salary + equity
- Fully remote, async-friendly culture
- Direct ownership — you're building the core experience of the product
- Fast-moving team, no bureaucracy
- Work with independent artists and their IP from day one
How to Apply
Send your portfolio, GitHub, or any relevant work to peter@sofamon.xyz. Include a brief note on what you've built and why this role interests you.
Pay: From $120,000.00 per year
Benefits:
- Employee assistance program
- Flexible schedule
- Paid time off
- Professional development assistance
Work Location: Remote