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Frontend Engineer (iOS + Unity)

About WishWish

WishWish is a Series A startup building the gamified blind box collecting platform for 3D digital collectibles, backed by leading crypto VCs. Think Pokémon TCG Pocket — but built for independent artists and the collectors who love them. Our core experience is the unboxing moment: a fluid, satisfying sequence from selecting your box all the way through the 3D collectible reveal.

We're a small, fast-moving team and this role owns the majority of our frontend experience.

The Role

We're looking for an iOS engineer who also knows Unity — and cares deeply about how things feel, not just how they work. You'll own the frontend of our product — the unboxing flow, the collectible inventory, the home screen widget — and be responsible for making it fast, polished, and addictive.

This isn't a pure engineering role. The majority of your work will be native iOS, but you'll also own the communication layer between iOS and our Unity-based unboxing experience, and work closely with our Technical Artist. You should be someone who notices when a transition feels cheap, when a reveal moment doesn't land, or when a UI detail is slightly off. You'll also be expected to use AI tools fluently to move fast.

What You'll Do

iOS (Primary)

  • Own the native iOS app: architecture, UI/UX implementation, App Store deployment
  • Build and maintain the iOS home screen widget (WidgetKit) that displays users' collectibles
  • Optimize widget performance — efficient rendering, timely updates, and smooth transitions on the home screen
  • Optimize for iOS performance — smooth, responsive, battery-efficient

Unity ↔ iOS Integration

  • Own the communication layer between our Unity unboxing experience and the native iOS shell — native plugins, Swift/ObjC bridging, and data passing
  • Ensure the Unity runtime embeds cleanly within the iOS app and performs well on device
  • Debug and resolve cross-boundary issues between Unity and iOS

Collaboration

  • Work directly with our Technical Artist to integrate VFX, shaders, and animations into the live product — you don't need to author them, but you need to implement them correctly and ensure they feel right on device
  • Use AI coding tools (Cursor, Claude Code, etc.) as a core part of your workflow — we expect this
  • Ship fast, iterate based on user feedback, and maintain a clean codebase as we move quickly

What We're Looking For

Must-Have

  • 3+ years of native iOS development experience (Swift, UIKit/SwiftUI)
  • Experience shipping and publishing apps on the App Store
  • Solid Unity fundamentals — you've worked in Unity before and are comfortable navigating a Unity project
  • Experience with Unity ↔ iOS integration: native plugins, Swift/ObjC bridging, embedding Unity in an iOS app
  • Solid understanding of mobile performance fundamentals — memory management, frame budgets, battery constraints
  • You use AI coding tools daily and know how to get the most out of them

Nice-to-Have

  • Experience with WidgetKit and iOS home screen widgets
  • Familiarity with Unity URP, VFX Graph, or Timeline
  • Experience with gacha, TCG, or collectible game mechanics
  • Familiarity with Web3 / wallet integration
  • Prior experience at a small startup or as an indie developer

You'll Thrive Here If

  • You care about the difference between something that works and something that feels great
  • You're early in your career but extremely hungry — you want to own something real
  • You move fast and don't wait to be told what to do
  • You're genuinely excited about collectibles, blind boxes, or gaming culture
  • You want to be one of the first engineers at a product people love

What We Offer

  • Competitive salary + equity
  • Fully remote, async-friendly culture
  • Direct ownership — you're building the core experience of the product
  • Fast-moving team, no bureaucracy
  • Work with independent artists and their IP from day one

How to Apply

Send your portfolio, GitHub, or any relevant work to peter@sofamon.xyz. Include a brief note on what you've built and why this role interests you.

Pay: From $120,000.00 per year

Benefits:

  • Employee assistance program
  • Flexible schedule
  • Paid time off
  • Professional development assistance

Work Location: Remote

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