
Game Artist - Graphic Designer
Cairo, Egypt
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Work on all art game related visuals, including in-game art, UI and marketing materials
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Understand project requirements and ideas and can take direction and follow through with multi-step project steps/procedures consistently
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Develop visual concepts and mood boards to support the creative direction of the game
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Create player-centered, intuitive, and aesthetically pleasing UI assets
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Work closely with game artists, developers, and marketing artists to optimize art pipelines and ensure consistency across all visual assets
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Actively contribute to creative discussions surrounding feature reviews and new features
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Analyze feedback and use critical thinking to evaluate data and adjust the art accordingly
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Stay updated on market trends, tools, and technologies, integrating fresh ideas into your work
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Ensure all assets meet the highest quality standards, are optimized for performance, and align with the game's artistic vision
Requirements
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3-4 years of experience in the visual industry, preferably in mobile gaming
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Proficiency in Photoshop, Illustrator, and Figma is a plus
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Knowledge of screen layout guidelines, wireframing, and mockup creation
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Strong sense of color theory, composition, and visual storytelling
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Ability to adapt to diverse art styles, including stylized and realistic
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Excellent drawing, illustration, and conceptualization skills
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Strong artistic and design eye to achieve a high-quality art and UI, following or taking into consideration market trends
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Experience with AI-generated art tools to create consistent and innovative visual content is a must
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Ability to work in a fast-paced, agile environment
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Detail-oriented with excellent organizational and multitasking abilities
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Basic experience with 3D tools like Maya or Blender is a plus
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Familiarity with animation tools (e.g., After Effects, Spine) is a plus.
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Experience with Unity or other game engines is a plus
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