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Game Development Trainer

Job Description:

Enablers are looking for a skilled Game Development Trainer who can teach students how to design and develop games from basic to advanced level. The ideal candidate should have hands-on experience in game development and a passion for teaching.

Responsibilities:

  • Teach complete game development lifecycle (idea → design → development → deployment)
  • Train students on engines like Unity and Unreal Engine
  • Teach programming basics (C# for Unity / C++ for Unreal Engine)
  • Guide students in 2D & 3D game development
  • Explain game mechanics, physics, animations, and UI/UX design
  • Teach asset integration (models, textures, audio, animations)
  • Work with tools like Blender (basic level) for assets understanding
  • Teach scene creation, lighting, and level design
  • Explain debugging, optimization, and performance improvement techniques
  • Guide students in publishing games on platforms (PC, mobile, web)
  • Introduce version control basics (Git/GitHub)
  • Provide hands-on projects and portfolio development guidance
  • Evaluate student performance and provide feedback

Requirements:

  • Strong knowledge of game development
  • Experience with Unity, Unreal Engine, or similar tools
  • Teaching or training experience will be preferred
  • Good communication and presentation skills

Compensation:

  • Percentage-based income share model
  • Earnings will be calculated on student enrollment
  • Details will be discussed during the interview

Work Location: In person

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