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Junior 3D Animation Faculty

Experience: 1–5 Years

Qualification: Degree/Diploma in Animation, VFX, Game Design, Multimedia, or related field

Key Responsibilities:

  • Teach basic to intermediate 3D concepts including modeling, texturing, lighting, rendering, and basic animation principles
  • Provide hands-on training using industry-standard software
  • Guide students in developing professional portfolios and demo reels
  • Support senior faculty during advanced classes, workshops, and production-based projects
  • Assist students with assignments, projects, and practical exercises
  • Evaluate student performance and provide constructive feedback
  • Stay updated with current industry trends, tools, and production workflows
  • Design and update course materials aligned with industry standards and animation pipelines

Required Skills:

  • Strong understanding of 3D modeling and sculpting fundamentals
  • Basic knowledge of lighting, rendering, animation pipeline, and production workflow
  • Good communication and presentation skills
  • Passion for teaching and mentoring students
  • Willingness to continuously learn and upgrade technical skills

Preferred Skills

  • Working knowledge of Autodesk Maya, Blender, ZBrush, and Photoshop/Substance Painter
  • Basic portfolio or demo reel
  • Prior teaching or training experience is an added advantage

Job Types: Full-time, Permanent

Pay: ₹15,000.00 - ₹30,000.00 per month

Benefits:

  • Flexible schedule
  • Internet reimbursement
  • Leave encashment
  • Life insurance
  • Paid sick time
  • Paid time off

Work Location: In person

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