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Junior Hard Surface Vehicle Artist - Games/Simulators

Cannanore, India

Junior Hard Surface Vehicle Artist - Games/Simulators

Responsibilities:

  • Create high-quality 3D vehicle models (trucks, heavy machinery, and related automotive assets) with attention to realism and detail.
  • Work closely with the lead artist and designers to ensure vehicle models match the artistic vision and technical specifications.
  • Optimize vehicle assets for in-game performance while maintaining visual fidelity.
  • Collaborate on rigging preparation and asset integration for seamless use in the game engine.
  • Address feedback from leads and iterate on assets to meet project standards.

Requirements:

  • Proficiency in 3D modeling software (Blender preferred).
  • Knowledge of PBR texturing
  • Understanding of game engine workflows, preferably Unreal Engine or Unity.
  • Strong eye for detail, proportion, and mechanical design.
  • A portfolio showcasing hard surface modeling, particularly vehicles or mechanical assets.

Preferred Skills:

  • Strong knowledge of Blender.
  • Passion for hardsurface assets, vehicles, or simulation projects.
  • Familiarity with procedural modeling techniques or plugins.1
  • Experience with optimization techniques for real-time rendering.

What We Offer:

  • Opportunity to work on cutting-edge games and simulation projects.
  • Growth and learning within a collaborative team environment.
  • Competitive salary and career development opportunities.

Job Types: Full-time, Permanent

Pay: ₹22,000.00 - ₹35,000.00 per month

Ability to commute/relocate:

  • Kannur, Kerala: Reliably commute or planning to relocate before starting work (Required)

Application Question(s):

  • Portfolio/Artstation link?

Work Location: In person

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