Location
: Bangalore (Hybrid) |
Experience
: Fresher
Team
: Tech |
Reports to
: CTO (Arpit Chaudhary)
🚀 About the Company:
-
GreedyGame
founded in 2013 by
Arpit Jain
[CEO] is a leading ad-tech company that's been driving app growth and monetization
-
We’ve built a sustainable and profitable business for over 7 years without chasing vanity metrics and successfully completed our 0→1 journey, we’re now scaling rapidly (1→10 phase)
-
As a
Google Publishing Partner
, we serve 100M+ daily ad impressions and support 5,000+ apps and games worldwide—delivering up to 75% revenue uplift
-
Trusted by brands like
Amazon, Dream11, MPL, Sharechat, Treebo, Mobikwik
, and 1000+ publishers across 20+ countries.
🧠 The Products You’d Help Build:
Pubscale
- Our Flagship Product
Enables effective monetization, user acquisition, uplift revenue and analyzes business growth all in a single place.
🔹 Immersive Ads
Native, non-intrusive ad formats with features like smart caching, priority loading, and adaptive refresh deliver better UX and higher monetization without annoying popups
🔹 Offerwall
A reward-based engagement layer that monetizes non-paying users through personalized, high-conversion tasks—driving eCPMs up to $1000 in Tier 1 geos and up to 3X more revenue in emerging markets
🔹 AdX & GROW
Monetization via Google Ad Manager + premium demand partners and an AI-driven UA engine (GROW) with free credits and optimization support
🛠️ Responsibilities
As a
Product Design Intern
, you will:
-
Work on real product features with ownership of specific tasks from concept to handoff .
-
Tackle key UX problems through research, ideation, wireframing, and prototyping.
-
Design across a wide range of domains — mobile apps, websites, dashboards, and design systems.
-
Create high-fidelity UI mockups while ensuring usability, consistency, and scalability.
-
Collaborate closely with developers to bring your designs to life with accuracy.
-
Contribute to visual and creative design tasks (e.g., marketing graphics, motion, or illustrations) when required.
-
Participate in user research and testing, using insights to refine design decisions.
🎯 Requirements
-
Familiarity with
Figma (or similar tools)
for design & prototyping.
-
Basic understanding of
UI/UX principles, color theory, typography, and layouts
.
-
Strong willingness to
learn, adapt, and take feedback positively
.
-
Good communication & collaboration skills.
🌟 Bonus Points (Not Mandatory)
-
Coursework or projects in UI/UX design, product design, or visual design.
-
Familiarity with graphic design tools (e.g., Photoshop, Illustrator) and experience with creative design work.
-
Exposure to motion design, micro-interactions, or tools like After Effects / Lottie.
-
Knowledge of HTML/CSS basics for developer handoff.
🎁 Why GreedyGame?
-
Opportunity to work on products used by millions – see:
Pubscale
-
Ownership from Day 1 – shape architecture, strategy, and key decisions
-
Learning stipend for books, courses, and conferences (we love curious minds!)
internal blogs
-
Flexible hybrid work setup – split time between our Bangalore HQ and remote work
-
Comprehensive benefits – health insurance, PTO, parental leave, and more
-
A high-growth, inclusive, and engineering-led culture that supports experimentation and impact