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We are looking for a skilled Rigging Artist to create efficient and animator-friendly rigs for characters, props, and assets used in games and 3D productions. The role involves close collaboration with animators, modelers, and technical teams to ensure high-quality deformation and smooth animation workflows.

Key Responsibilities

  • Create and maintain character and prop rigs for games and 3D projects
  • Develop skeletal structures, controls, and deformation systems
  • Ensure rigs are optimized for real-time engines and production pipelines
  • Work closely with animators to support animation requirements
  • Troubleshoot rigging and deformation issues
  • Maintain consistency with project standards and timelines

Required Skills & Qualifications

  • Diploma or degree in Animation, 3D Art, or a related field
  • Proven experience as a Rigging Artist in games or animation projects
  • Strong knowledge of skeletal setup, skinning, and deformation
  • Proficiency in tools such as Maya, Blender, or similar software
  • Understanding of animation pipelines and workflows

Preferred Skills

  • Experience with game engines such as Unity or Unreal
  • Knowledge of facial rigging and blend shapes
  • Scripting knowledge (Python/MEL) is a plus

Key Competencies

  • Strong problem-solving skills
  • Attention to detail
  • Ability to work collaboratively in a team
  • Good time management and communication skills

Bhanupriya G
Human Resources - Manager
Yeshika Technologies Private Limited
Mobile: +91 9035442727
Email: bhanupriya@jnyanam.com

Job Types: Full-time, Permanent, Fresher

Pay: ₹10,000.00 - ₹25,000.00 per month

Work Location: In person

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