The Spine Animator will be responsible for creating high-quality, optimized 2D animations and special fx for slot games, bonus rounds, in-game events, and other interactive features. This role will work closely with artists, UI/UX designers, and developers to ensure animations enhance gameplay and align with Ruby Seven’s unique visual style.
Key Responsibilities:
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Design and animate
reels, symbols, characters, and bonus features
for slot and social casino games.
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Rig characters, props, and UI elements for efficient and reusable animation workflows.
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Collaborate with concept artists and game designers to create visually compelling transitions, win celebrations, and special effects.
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Implement animations into the game engine, ensuring proper timing, polish, and performance optimization for mobile and web platforms.
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Work with developers to troubleshoot and refine in-game animations.
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Maintain consistency of style, pacing, and quality across multiple game titles.
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Iterate quickly based on internal feedback and player testing results.
Required Qualifications:
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Proven professional experience in
2D animation
for games, preferably slots, casino, or casual mobile titles.
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Strong portfolio demonstrating
SPINE
animation and rigging skills.
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Solid understanding of animation principles (timing, easing, anticipation, follow-through, etc.).
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Ability to work efficiently in a fast-paced, deadline-driven environment.
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Excellent communication and teamwork skills.
Preferred Qualifications:
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Experience with social casino mechanics and visual design trends.
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Knowledge of VFX creation for casino games (particle effects, glow, sparkles, coin bursts, etc.).
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Familiarity with asset optimization for mobile performance.
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Basic scripting knowledge for animation triggers and sequences.
How to Apply:
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Online portfolio is
mandatory
for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.