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3D Animator & Rigging Artist

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We are looking for a 3D Animator & Rigging Artist to work on games and CGI videos.

Experience: 1–3 years (Experienced candidates only)

Responsibilities

  • High-quality character, creature, prop & environment animation for mobile games and CGI videos.
  • Create clean, production-ready rigs with proper deformation and controllers.
  • Work with Rokoko Motion Capture data — cleaning, retargeting & enhancing performances.
  • Collaborate with art, dev & design teams to maintain consistent visual style.
  • Optimize animation assets for Unity/Unreal workflows.

Required Skills

  • Strong proficiency in Maya / Blender (preferred), or 3ds Max.
  • Solid understanding of rigging fundamentals, deformation, and controller setups.
  • Strong grasp of animation principles (timing, weight, arcs, posing, body mechanics).
  • Experience working with Rokoko mocap (or willingness + strong interest to learn fast).
  • Experience in mobile game pipelines is a major plus.
  • Good understanding of Unity or Unreal Engine.
  • Strong creativity, attention to detail, and problem-solving.

Bonus (Good to Have)

  • Experience with facial animation or stylized animation.
  • Knowledge of retargeting workflows and animation cleanup.
  • Understanding of export pipelines (FBX, materials, LODs).

Job Types: Full-time, Permanent, Fresher

Pay: ₹20,000.00 - ₹40,000.00 per month

Benefits:

  • Paid sick time

Work Location: In person

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