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3D Arhitectural visualizer (concept)

JOB_REQUIREMENTS

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Key responsibilities

A. Creative Direction & Storytelling

  • Shape the design narrative, moodboards, references, and visual language for façades and public-facing architecture.
  • Run fast design sprints; present clear A/B/C options with rationale (form, proportion, texture, light).

B. Façade Concept Design

  • Develop concept systems: shading devices, screens, double skins, stone/metal/GFRC/UHPC claddings, canopies & skylights.
  • Define composition rules (modules, joints, hierarchy) and “hero moments” for entries, corners, crowns, and night scenes.
  • Climate-aware thinking (hot-arid): intuitive targets for shading, glare control, and comfort—handed to engineers for validation.

C. Parametric & R&D

  • Use Grasshopper/Houdini to explore patterns, panelization, density gradients, and cost/constructability levers.
  • Prototype interactive sliders (aperture, depth, perforation %) for live client reviews.

D. Visualization & Motion

  • Produce photoreal stills and short design films; set cameras, composition, lighting, and color grading.
  • Prepare real-time walkthroughs (UE/Enscape/Twinmotion) and lightweight VR for sign-off.

E. Materiality (CMF) & Light

  • Curate material palettes (stone, metals, frits, films, glass textures) with sample boards and mock-ups.
  • Day/night lighting intent, glow strategy, and landmark visibility; coordinate with lighting designers.

F. Communication & Handover

  • Build crisp pitch decks and one-pagers; guide interns on diagramming and visual standards.
  • Package SD handover: intent drawings, key sections/nodes, material sheets, and a “design rules” kit for engineers/BIM.

G. Collaboration

  • Co-create with engineers, structural/MEP, and vendors for feasibility and VE without diluting the concept.
  • Attend sample reviews and aesthetic mock-ups; provide art-direction notes.

Qualifications

  • B.Arch/M.Arch; 5–10+ years with a façade concept + arch portfolio.
  • Demonstrated parametric work (Grasshopper/Houdini) and design films.
  • GCC/UAE exposure preferred; comfort collaborating with code/compliance teams (you set intent; others detail it).

Tools Experienced in

  • Design/Parametric: Rhino + Grasshopper, Houdini
  • Viz: 3ds Max/Blender + V-Ray/Corona, Unreal/Enscape/Twinmotion; Adobe PS/AE/PR.
  • Diagrams/Docs: InDesign, Illustrator, Figma; basic Revit literacy for SD handoff.

Portfolio requirements

  • 8–12 images (hero façades, night shots, close-ups), 1–2 design films (≤60s), and 1 parametric study (with sliders/logic notes).
  • 2 SD packages showing “design rules” + key nodes you directed.

Job Type: Full-time

Pay: AED6,000.00 - AED7,000.00 per month

Application Question(s):

  • please share your portfolio link

Education:

  • Bachelor's (Required)

Experience:

  • Architectural 3D Visualization : 5 years (Required)
  • concept design: 5 years (Required)

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