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Key Responsibilities:

  • Create detailed 3D models, textures, and materials for environments, characters, and objects.
  • Develop high-quality renders and visualizations for internal and external projects.
  • Work with the design and development teams to translate concepts into 3D visuals.
  • Optimize 3D assets for performance across multiple platforms (web, mobile, or real-time engines).
  • Apply realistic lighting, shading, and rendering techniques to enhance visual quality.
  • Collaborate with animators and graphic designers to ensure consistency and quality in all visual outputs.
  • Participate in brainstorming sessions and contribute creative ideas for visual storytelling.
  • Stay up to date with industry trends, software updates, and emerging tools in 3D design.

Requirements:

  • Bachelor’s degree in Design, Fine Arts, Computer Graphics, or a related field.
  • Proven experience as a 3D Artist or similar role (portfolio required).
  • Proficiency in 3D modeling and rendering software such as Blender, Maya, 3ds Max, Cinema 4D, or ZBrush.
  • Strong knowledge of texturing, lighting, and shading techniques.
  • Experience with rendering engines (e.g., V-Ray, Arnold, Redshift, Unreal Engine, or Unity).
  • Basic understanding of animation and visual storytelling.
  • Attention to detail, creativity, and the ability to work collaboratively in a team environment

Job Type: Full-time

Work Location: In person

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