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JOB_REQUIREMENTS

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Key Responsibilities

  • Conduct Classes: Deliver lectures, practical sessions, workshops, and lab sessions on core 3D modules.
  • Module Training: Teach all aspects of the 3D pipeline, including:
  • Modeling
  • Texturing
  • Lighting and Rendering
  • Rigging and Animation
  • Dynamics and basic VFX (optional)
  • Student Guidance: Mentor students during project development, evaluate their performance, provide constructive feedback, and assist with building their portfolios/demo reels.
  • Curriculum Development: Collaborate with the academic team to design and update course curriculum to stay current with industry trends.
  • Stay Updated: Continuously update knowledge on the latest tools, software, and trends in the animation, game development, and VFX industries.
  • Administration: Manage batches of students, maintain class discipline, and perform other assigned responsibilities.

Required Skills & Qualifications

  • Software Proficiency: Mandatory expertise in industry-standard software such as Autodesk Maya and Blender.
  • Additional Software Knowledge: Proficiency in other relevant software like 3ds Max, ZBrush, Substance Painter, Unreal Engine, or Unity is highly preferred, especially for gaming-focused roles.
  • Industry Knowledge: A strong understanding of the 3D production pipeline and industry-standard workflows is essential.
  • Communication Skills: Excellent communication, presentation, and mentoring abilities to explain complex concepts effectively.
  • Experience: Prior teaching or relevant studio/industry experience is preferred but not always mandatory.
  • Creativity: Strong artistic and technical skills with attention to detail and a passion for teaching.

Job Types: Full-time, Permanent

Pay: ₹60,000.00 - ₹70,000.00 per month

Work Location: In person

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