Qureos

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Game Designer

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Job description:

We are looking for creative and analytical Level Designer who can craft engaging, immersive, and well-balanced game environments. The ideal candidate will transform game concepts into fun, playable levels while ensuring strong gameplay flow, pacing, and player experience.

Key Responsibilities

  • Design, prototype, and build game levels, maps, and missions.
  • Ensure proper difficulty balancing, pacing, and progression.
  • Implement gameplay mechanics, objectives, triggers, checkpoints, and spawn points.
  • Work closely with artists, programmers, game designers, and QA teams to align gameplay with visuals and technical requirements.
  • Continuously playtest levels, identify issues, and refine gameplay.
  • Optimize levels for performance, usability, and user experience.
  • Maintain and update level design documents and layouts.
  • Apply player feedback and analytics to improve game levels.
  • Ensure levels follow the game’s creative direction and design standards.

Required Skills & Qualifications

  • Strong understanding of level design principles, player psychology, and game mechanics.
  • Hands-on experience with Unity engine.
  • Experience with environment layout, spatial design, and map flow.
  • Knowledge of game balance, AI placement, and combat design (if applicable).
  • Ability to work with cross-functional teams.
  • Strong problem-solving and creative thinking skills.
  • Good verbal and written communication skills.
  • Ability to meet deadlines and handle feedback professionally.
  • Experience with mobile game development.
  • Knowledge of basic scripting (Blueprints, C#)
  • Understanding of lighting, shaders, and visual composition.
  • Experience working on live or shipped games.
  • Bachelor’s degree in Game Design, Computer Science, Animation, Fine Arts, or a relevant field (preferred but not mandatory).
  • Experience 2-3 years

Job Type: Full-time

Work Location: In person

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