Ropstam Game Studio is looking for a creative and detail-oriented Game UI/UX Designer to craft engaging, intuitive, and visually compelling player experiences. In this role, you'll collaborate with designers, artists, and developers to design game interfaces, create interactive prototypes, and implement UI within Unity, ensuring a seamless experience across our games.
Responsibilities:
- Design intuitive, visually engaging, and player-centric UI/UX for mobile, PC, and other game platforms.
- Create wireframes, user flows, prototypes, and high-fidelity UI designs using Figma and other design tools.
- Implement and optimize UI directly in Unity, including Canvas, UI Toolkit/UGUI, TextMeshPro, animations, and prefabs.
- Collaborate closely with developers, artists, and game designers to ensure accurate implementation of UI and user flows.
- Design and integrate interactive UI animations and transitions using Unity Animation, Animator, or DOTween.
- Conduct usability reviews, gather player feedback, and iterate on designs to improve user experience.
- Maintain design systems, UI assets, and documentation to ensure consistency across projects.
- Stay current with game UI trends, emerging technologies, and best practices.
Requirements:
- Bachelor's degree in Computer Science, Graphic Design, Visual Arts, UI/UX Design, or a related field.
- 3–5 years of experience in Game UI/UX Design, Game Art, or a similar role.
- Strong understanding of UI/UX principles, interaction design, typography, color theory, and layout.
- Proficiency in Figma and Adobe Creative Suite (Photoshop, Illustrator, XD).
- Hands-on experience implementing UI in Unity, including Canvas, UI elements, TextMeshPro, animations, prefabs, and DOTween—not just creating designs.
- Understanding of responsive UI, asset optimization, and game UI workflows.
- Experience creating wireframes, interactive prototypes, and user flows.
- Familiarity with user research, usability testing, and iterative design processes.
- Strong communication and collaboration skills with cross-functional teams.
- A portfolio showcasing game UI/UX work and Unity implementation is highly preferred.
Benefits:
- Medical Insurance
- Provident Fund
- Paid Leaves
- Hybrid Work Mode
- Annual Increments
Work Arrangement
- The role typically involves working in an office setting, with opportunities for Hybrid work depending on company policies.
Location:
- DHA 2, Main GT Road, Islamabad
Timings:
Job Type: Full-time
Pay: Rs130,000.00 - Rs160,000.00 per month
Ability to commute/relocate:
- Rawalpindi: Reliably commute or planning to relocate before starting work (Required)
Application Question(s):
- Have you worked on Game UI/UX?
- How many years of professional experience do you have designing UI/UX for games?
- Which gaming company/studio have you worked with?
Work Location: In person