Key Responsibilities
As a Graduate Internship Trainee in the VITE R&I Team, you will be actively involved in:
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Conduct user research and assist in developing personas to guide design decisions.
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Support the creation of wireframes, user flows, and interactive prototypes for automotive instrument cluster and infotainment systems.
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Design, develop, and maintain high-performance 3D applications for vehicle driving and parking scenarios using the Unity engine.
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Implement advanced camera systems for different perspectives including third-person, first-person, and bird’s-eye views.
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Optimize rendering and game logic for smooth performance across target platforms (PC, Android, iOS, or embedded systems).
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Assist in applying design guidelines and maintaining style consistency across platforms.
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Collaborate closely with developers to ensure design feasibility and responsive implementation.
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Conduct usability testing sessions and gather actionable feedback for design iteration.
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Contribute to documentation of design process, rationale, and user feedback.
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Participate in design critiques and team brainstorming sessions to improve user experience.
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Iterate quickly on design concepts based on stakeholder input and research findings.
Qualifications
Required Skills & Qualifications
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Academic Status: Must be a 2024- 2025 Graduate.
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Educational Background: Bachelor's degree in Mechatronics, Computer Engineering, Computer Science or a closely related field.
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Language Proficiency: Excellent command of both English and Arabic (written and verbal communication is essential). French is a strong plus.
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Basic knowledge of UX design principles and human-centered design methodology.
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Experience with wireframing and prototyping tools (Figma, Adobe XD, Sketch, or similar).
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Understanding of responsive and mobile-first design.
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Familiarity with creating and applying design systems or style guides.
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Strong proficiency in Unity (preferably Unity HDRP/URP) and C# for real-time 3D application development.
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Familiarity with Unity’s input system and integration of control peripherals (keyboard, gamepad, steering wheel).
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Understanding of real-time rendering, lighting, and shader programming for realistic visualization.
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Proficiency in working with version control tools such as Git.
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Ability to interpret user research and usability testing data into design improvements.
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Collaborative mindset with good communication and documentation skills.
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Comfort working in an agile, office-based prototyping environment, iterating quickly on UI/UX ideas.
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Preferred (Plus): Experience in designing automotive instrument clusters or infotainment screens. For driving or parking uses cases
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Preferred (Plus): Familiarity with automotive L2++ driving experience.
Program Details
Status:
Full time.
Location:
On-site.
Disclaimer:
The successful candidate will be hired as a contractor and will be part of the VITE R&I Team at Valeo