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Rigging Artist

Job Title

Rigging Artist (Character & Creature Setup)

Job Type

Full-Time / Contract
On-site / Hybrid / Remote

Role Overview

We are seeking a skilled rigging artist to develop robust, animator-friendly rigs for characters, creatures, and props used in animation, cinematic films, VFX, real-time engines, and immersive experiences.

The ideal candidate has a strong understanding of anatomy, deformation systems, and production pipelines and can create scalable rigs that perform efficiently in both cinematic and real-time environments.

Key Responsibilities

  • Design and build production-ready rigs for:
  • Biped & quadruped characters
  • Stylized & realistic characters
  • Creatures and mechanical assets
  • Develop advanced IK/FK systems, space switching, and control setups
  • Create facial rigs using joints, blendshapes, or hybrid systems
  • Ensure clean skin weighting and natural deformations
  • Optimize rigs for animation, Unreal Engine, or game pipelines
  • Maintain clean hierarchy, naming conventions, and reusable rig systems
  • Troubleshoot deformation and performance issues
  • Collaborate closely with modeling, animation, and technical teams

Required Skills

  • Strong proficiency in Autodesk Maya
  • Deep understanding of:
  • Joint orientation & hierarchy
  • Skinning & weight painting
  • Deformation systems
  • Constraint systems & space switching
  • Experience with Advanced Skeleton, HumanIK, or custom rig systems
  • Strong understanding of anatomy and body mechanics
  • Knowledge of animation workflow and animator requirements

Preferred/Bonus Skills

  • Experience with Python or MEL scripting
  • Knowledge of Unreal Engine rig export workflows
  • Experience with creature rigging
  • Familiarity with facial performance capture setups
  • Understanding of AR/VR or real-time production pipelines

Experience Required

  • 0–1 years of professional rigging experience
  • Strong demo reel showcasing deformation quality and control systems

Deliverables

  • Clean, production-ready rig files
  • Efficient deformation with minimal technical issues
  • Optimized rigs compatible with rendering or real-time engines

What We Offer

  • Opportunity to work on cinematic, immersive, and large-scale projects
  • Creative collaboration with animation & VFX teams
  • Growth in real-time and next-gen production pipelines

How to Apply

Send your portfolio/showreel along with:

  • Software proficiency
  • Years of experience
  • Current availability

info@reel9.in

Job Types: Contractual / Temporary, Freelance
Contract length: 3 months

Pay: ₹15,000.00 - ₹20,000.00 per month

Work Location: Hybrid remote in Indore, Madhya Pradesh (Indore)

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